• Vengeance
  • Wormhole
  • Asteroid - Blue
  • Asteroid - Green/Yellow
  • Plasma Planet
  • Asteroid - Purple
  • Intaki VI and Asteroids
  • Intaki Prime
  • SakBat
  • Warp Tunnel Distortion
  • Peyote Lake
  • Bighorns
  • Grizzly
  • White Anemone
  • Bleeding Heart
  • Purple Anemone
  • Waterton
  • Foothills
  • White Tiger
  • Red Panda
  • Orange Fungi
  • Grapes
  • Daenan
  • Arlayn
  • Stream
  • Berwen

Monthly archives: December, 2014

ILF Celebrates Eight Years

Today was the Intaki Liberation Front’s eighth anniversary.

A lot can happen to a corporation in eight years—and ILF is no exception—but our goals remain the same today as they were in YC108: campaign for Intaki independence, fight against piracy, and improve the local economy. It takes a lot of dedication and passion to remain true to objectives like these. Ultimately, I think we have been able to maintain these missions for so long because at their heart they have one thing in common: the desire to improve the lives of the baseline and capsuleer populations in the Intaki sovereignty. We’re here to help others.

As I look back on ILF’s history I see a rich tapestry of wins, losses, lessons, and achievements.


New Eden Yule

December is often a quiet time of year around the IPI offices. Many of my pilots take leave to return home, spend time with their families, and observe the yule holiday that is celebrated by some of the New Eden cultures. I hope they enjoy themselves.

Tonight I worked late on a detailed report for our systems maintenance team—possibly in the near future they are going to overhaul the framework I must use daily to maintain ILF’s and IPI’s data, and I can’t wait for the day they do!—and after several hours, just as I was about to turn in for the night, a note—a very special note, as it turns out—arrived via my neocom accompanied by a delivery notice to my personal hangar. Both were from Richard Masseri, one of my members.

I wasn’t the only recipient; Richard showered all of the active ILF pilots with gifts! I can’t help but be touched by his selfless generosity. I’m also delightfully amused by the obvious thought and creativity he put into his yule gift to us:


“Little Things” for the Corporation UI

A CEO's nightmare.

A CEO’s nightmare.

The other day CCP Punkturis asked the playerbase to describe its “biggest pain points in the corp interface”. Wow, what a can of worms! Naturally, roles and titles are at the top of everyone’s list, including mine, and rightly so. It is by far the biggest pain point any CEO has to deal with in EVE Online. But then, forty-five posts into the thread, CCP Punkturis and CCP Sharq both backtracked to say, well, no, they weren’t really looking for the “biggest” pain points, they actually just want little things—the low-lying fruit—that might be easy to fix to help CEOs out.

If you’re a CEO, or have ever been a CEO at any time (even if for just five seconds!), do yourself and all CEOs everywhere a favor and post in that thread. Post even if everything you want to say about how godawful the corporation interface is has already been said by everyone else before you. Reiteration and repetition of these same pain points by multiple voices will help drive home their importance to the devs. It’s worth it.

And yes, mention roles and titles anyway. Pay no attention to the devs’ insistence that they aren’t looking at roles and titles right now. Do eeet anyway.

I already posted my thoughts in the thread, starting here. It took my entire evening and three forum posts to cover everything I wanted to say but it was definitely time well spent if it makes a difference for the future. :) Here it is, for posterity’s sake: