• Vengeance
  • Wormhole
  • Asteroid - Blue
  • Asteroid - Green/Yellow
  • Plasma Planet
  • Asteroid - Purple
  • Intaki VI and Asteroids
  • Intaki Prime
  • SakBat
  • Warp Tunnel Distortion
  • Peyote Lake
  • Bighorns
  • Grizzly
  • White Anemone
  • Bleeding Heart
  • Purple Anemone
  • Waterton
  • Foothills
  • White Tiger
  • Red Panda
  • Orange Fungi
  • Grapes
  • Daenan
  • Arlayn
  • Stream
  • Berwen

Monthly archives: January, 2017

A Big Thank You – Pod Pal Auction

My first Pod Pal auction has ended with Otto Bismarck as the winner!

Wow. Seriously, WOW. I’m completely floored by the response. Mind is officially blown and broken. When I started talking about making Pod Pals and did the beta Sakaane I didn’t really expect that other players would think it was that much of a cool idea. Grown men and women, hardcore EVE players, getting excited about a doll? Nah. Not exactly on the same level as commissioning an alliance logo, a painted portrait, a corp video, or a Guristas toque, eh? At best, maybe it’d be a curiosity that people would smile at and say “that’s neat” and then change the subject, and I’d become that weird crocheting gamer.

Still, nothing ventured, nothing gained… I was going to make one for myself either way, and if nobody ever expressed interest in wanting one for themselves, well, that would have been disappointing but not the end of the world.


Pod Pal Auction!

If you’ve been waiting to get a Pod Pal, now’s your chance! An auction has just started on my Twitter account and will run until 17:00 Mountain on January 29, 2017. To make your bid, read the image attached to that tweet for instructions!

The easiest way to see who has bid so far is to check the Twitter thread.

Good luck!


Revisiting Sec Status

In August of 2014 I wrote a post called EVE Unbalanced – The Sandbox is a Lie and in one part of it I explored an idea of how player security status could potentially be made more meaningful. I still think the idea has merit and is a change worth making to reduce EVE Online’s “villain” bias so “hero” play can be more integrated and more visibly represented in the game. Having sat on the idea now for two and a half years, I’d like to expand on it a little, particularly in light of other small mechanic changes CCP has introduced recently.

Standings toward NPC corps now have additional practical application thanks to the new mining fleets. I was really excited about this; it creates new and worthwhile motivation for players to engage in PVE and even to be more choosy about which corps they PVE for. Great! While standings are a totally separate thing to sec status, the mining fleets elegantly demonstrate how CCP can make a relatively small change to an existing mechanic that results in reasonably meaningful impact for lots of players.

So what about sec status? The issue I lamented about before still exists: PVPers are unilaterally punished by CONCORD in the form of sec status hits regardless of the sec status of their target (excluding criminal flags or combat in lawless space). Still dumb overall, while positive sec only being obtainable via PVE continues to foster the nasty and toxic attitudes that exist about positive sec, PVE, and carebears.