• Vengeance
  • Wormhole
  • Asteroid - Blue
  • Asteroid - Green/Yellow
  • Plasma Planet
  • Asteroid - Purple
  • Intaki VI and Asteroids
  • Intaki Prime
  • SakBat
  • Warp Tunnel Distortion
  • Peyote Lake
  • Bighorns
  • Grizzly
  • White Anemone
  • Bleeding Heart
  • Purple Anemone
  • Waterton
  • Foothills
  • White Tiger
  • Red Panda
  • Orange Fungi
  • Grapes
  • Daenan
  • Arlayn
  • Stream
  • Berwen

Tag: open world

Black Desert Online – A New Player’s First Impressions

A few weeks ago I was chatting with a friend about my desire to find a game to play which has a social aspect to it but is more or less free of the kind of negativity, stress, and sense of obligation I have experienced in the other MMOs I’ve dabbled in (Age of Conan, EQII, and most particularly, EVE Online). I wanted something I could have fun with but not feel chained to if I didn’t log in for a while. She recommended Black Desert Online (BDO) as an alternative and gave me a guest pass.

BDO is described on Wikipedia as “a sandbox-oriented massively multiplayer online role-playing game by Korean video game developer Pearl Abyss”. It’s had a staggered world-wide release: Korea in 2014; Japan and Russia in 2015; North America and Europe just this year. In NA and EU it’s buy-to-play while the other markets are free-to-play.

I like that it doesn’t have a subscription model. I don’t mind that there’s a cash shop for stuff that can then be sold by players on the in-game market to earn them in-game money. So far to me it feels more like a solo-player game that has other people in it who I can play with if I choose to. I like that I’m protected from PVP encounters until I’m higher level and more familiar with the game.

I spent five days playing quite heavily on the pass, then took a week off my PC to go camping. When I got back I bought the game. Here are my first impressions and early experiences!


Age of Conan: Unchained

January 8, 2014 Review

I have been playing this game on and off for over a year and recently downloaded it through the Steam client to begin tracking the amount of time I actually put into it. :)

I really enjoy this game. I play primarily solo with three characters in various stages of levelling: one at 63 and the other two are in their 20s. I primarily like this game because of how much solo content it has. I don’t feel pressured to “have” to raid or team up if I don’t want to—which is something I felt other MMOs basically force players into after about level 40 or so.

Some people have commented on the Steam forums that levelling to 80 is “such a grind”—I don’t agree. Each of my characters have different roles and I’m levelling them in different areas of the game, and each of them has been a reasonably unique experience. Sure, some of the quest content is a bit static (gathering or harvesting quests, for example). But in every zone I’ve been in I always run across quests which I find quite interesting story-wise. You can tell where someone has put a lot of thought into the more complex quests. The dedicated solo content for character progression is really neat too. Every time I get to go to a new zone I’m inevitably wowed by how it looks.